1/17/06

 

v    Strategic Behavior: The Idea

¯    A lot of what we do involves optimizing against nature

¤       Should I take an umbrella?

¤       What crops should I plant?

¤       How do we treat this disease or injury?

¤       How do I fix this car?

¯    We sometimes imagine it as a game against a malevolent opponents

¤       Finagle's Law: If Something Can Go Wrong, It Will

¤       "The perversity of inanimate objects"

¤       Yet we know it isn't

¯    But consider a two person zero sum game, where what I win you lose.

¤       From my standpoint, your perversity is a fact not an illusion

¤       Because you are acting to maximize your winnings, hence minimize mine

¯    Consider a non-fixed sum game--such as bilateral  monopoly

¤       My apple is worth nothing to me (I'm allergic), one dollar to you (the only customer)

¤       If I sell it to you, the sum of our gains is É  ?

¤       If bargaining breaks down and I don't sell it, the sum of our gains is É  ?

¤       So we have both cooperation--to get a deal--and conflict over the terms.

¤       Giving us the paradox that

á       If I will not accept less than $.90, you should pay that, but É

á       If you will not offer more than $.10, I should accept that.

¤       Bringing in the possibility of bluffs, commitment strategies, and the like.

¯    Consider a many player game

¤       We now add to all the above a new element

¤       Coalitions

¤       Even if the game is fixed sum for all of us put together

¤       It can be positive sum for a group of players

¤       At the cost of those outside the group

v    Ways of representing a game

¯    Like a decision theory problem

¤       A sequence of choices, except that now some are made by player 1, some by player 2 (and perhaps 3, 4, É)

¤       May still be some random elements as well

¤       Can rapidly become unmanageably complicated, but É

¤       Useful for one purpose: Subgame Perfect Equilibrium

¤       Back to our basketball player--this time a two person game


 

¤       But É Tantrum/No Tantrum game

¤       So Subgame Perfect works only if commitment strategies are not available

 

 

 

 

 

¯    As a strategy matrix

¤       Works for all two player games

¤       A strategy is a complete description of what the player will do under any circumstances

¤       Think of it as a computer program to play the game

¤       Given two strategies, plug them both in, players sit back and watch.

¤       There may still be random factors, but É

¤       One can define the value of the game to each player as the average outcome for him.

¯    Dominant Solution: Prisoner's Dilemma as a matrix

¤       There is a dominant pair of strategies--confess/confess

á       Meaning that whatever Player 1 does, Player 2 is better off confessing, and

á       Whatever Player 2, does Player 1 is better off confessing

á       Even though both would be better off if neither confessed

 

 

Baxter

Confess

Deny

Chester

Confess

10,0

0,15

Deny

15,0

1,1

¤       How to get out of this?

á       Enforceable contract

¬     I won't confess if you won't

¬     In that case, using nonlegal mechanisms to enforce

á       Commitment strategy--you peach on me and when I get out É

¯    Von Neumann Solution

¤       Von Neumann proved that for any 2 player zero sum game

¤       There was a pair of strategies, one for player A, one for B,

¤       And a payoff P for A (-P for B)

¤       Such that if A played his strategy, he would (on average) get at least P whatever B did.

¤       And if B played his, A would get at most P whatever he did

¯    Nash Equilibrium

¤       Called that because it was invented by Cournot, in accordance with Stigler's Law

á       Which holds that scientific laws are never named after their real inventors

á       Puzzle: Who invented Stigler's Law?

¤       Consider a many player game.

á       Each player chooses a strategy

á       Given the choices of the other players, my strategy is best for me

á       And similarly for everyone else

á       Nash Equilibrium

¤       Driving on the right side of the road is a Nash Equilibrium

á       If everyone else drives on the right, I would be wise to do the same

á       Similarly if everyone else drives on the left

á       Multiple equilibria

¤       One problem: It assumes no coordinated changes

á       A crowd of prisoners are escaping from Death Row

á       Faced by a guard with one bullet in his gun

á       Guard will shoot the first one to charge him

á       Standing still until they are captured is a Nash Equilibrium

¬     If everyone else does it, I had better do it too.

¬     Are there any others?

á       But if I and my buddy jointly charge him, we are both better off.

¤       Second problem: Definition of Strategy is ambiguous. If you are really curious, see the game theory chapter in my webbed Price Theory

v    Solution Concepts

¯    Subgame Perfect equilibrium--if it exists and no commitment is possible

¯    Strict dominance--"whatever he does É" Prisoner's Dilemma

¯    Von Neumann solution to 2 player game

¯    Nash Equilibrium

¯    And there are more